http://www.kongregate.com/games/Gary1211/tidy-tile-mapper
I got my game design from super monkey ball. The main point is to reach a certain part of the map in order to move on to the next. Utilizing the jump function is key to beating this game. It takes patience and skill in order to beat the various levels. Overall i caught some snags with tidy tile mapper. It had a few glitches with the scripting and camera view, but once that got straightened out i was able to complete the levels. I enjoyed the simplicity of the rpg starter kit more but still enjoyed building this new type of game.
Wednesday, April 30, 2014
It haas been some time since my last blog, but since starting the tidy tile mapper, i wanted each level to have its own design. 2 are mazes one vertical one horizontal. The other is a more platform type level. I created the player and camera control scripts. added a background aswell as skyboxes.I also created a trigger to change from level to level, and created an end screen when u beat the last level.
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